Poser pro 11 SR3 ( info

Smith Micro Software, Inc. and the Poser team are pleased to announce that the Poser 11 Service Release 3 (SR3) is now available for both OS X and Windows. SR3 will update your installation of Poser 11 English to version 11.0.3.

SR3 offers several enhancements and addresses known issues present in the following areas:

• General performance and stability updates and improvements

• Content Library improvements

• Material Room improvements

• Cloth Room improvements

• Preview Rendering improvements

• Final Rendering improvements

• Figure Creation improvements

• Animation improvements

• Import/Export improvements

• PoserPython improvements

• Queue Manager improvements

• Content improvements

• Documentation improvements

• Installation improvements

With your registered Poser 11 serial number, you can access and download updates via Download Manager (available at http://poser.smithmicro.com/poserupdates.html).


SR3 Enhancements and Fixes, by Category


• Enabled custom shortcuts for Figure > Use Inverse Kinematics main menu entries.

• Fixed case where binary morph injection containing gratuitous commands would cause instability.

• Improved handling of subdivision of geometry with missing UV coordinates.

• Properties palette: Measurements (line and angle) now have a Callout Style option.

• Improved picking of actors when objects have significantly morphed shape.

• Now showing non-visible control props in actor selection menu.

• Now remembering/restoring option for “Include Custom Parameter Palettes” and “Include Graph Palettes” for Add to Library dialog. Both options are now disabled by default.

• Camera Controls: User customizable small camera icon settings are now saved/restored between sessions.

• Thumbnails for poses added to library now render at correct frame if current frame value is greater than 0.

• Now allowing animation and keyframes to be saved in Preferred Scene file.

• Updated Wardrobe Wizard.

• Now preventing ‘missing file’ from occurring for standard geometries (e.g. com.obj, sphere.obj) when file search policy is set to None.

• General Preferences Library tab: Added new option Indexing > Refresh on Launch. This triggers indexing immediately, as opposed to upon first search, which is the default.

Content Library

• Improved launch sequence robustness (Windows only).

• Enabled multiple selection in Item List view via Ctrl/Cmd-click.

• “Add” button is now active for CR2/CRZ files in the Props category.

• Enabled adding of selected figures to Props category.

• Now remembering selected Runtime between sessions.

• Add to favorite dialog tree now shows correctly even when specific Runtime is selected.

• Up/Down cursor keys now behave more intuitively in Item List view.

• Tabbing in Item List view returns focus to Tree view.

• Now computing Item List view width based on fixed Tree view width when resizing Library palette, rather than percentage based ratio.

• Now sorting items alphabetically.

• Added “Show Folder Counts” option to Tree view Options panel.

• Added “Show Folder Thumbnails” option to Item List view Options panel. Disable to accelerate access to folders with many items.

• Fixed problem where search results would sometimes not populate when search query was typed from Library tab.

• Library search: Fixed case where text entry would not respond to Enter key (Windows only).

Material Room

• SubsurfaceScattering shader node (Cycles > Shader > SubsurfaceScattering) has been updated to reflect recent improvements in the Cycles codebase. New default method is Christensen-Burley falloff, menu item is called Burley. Please select Cubic or Gaussian to match new nodes with previously existing ones.

• Material palette Advanced tab: Added “Replace” item to material node context menu, allowing to replace selected nodes with those copied.

• Added Cast_Light option to Background shader node. Use in conjunction with EnvironmentTexture for Image Based Lighting effects in SuperFly renders.

• ImageTexture and EnvironmentTexture nodes now save gamma value.

• Now writing material root nodes in such a way that they are more compatible with older versions of Poser if possible.

• Fixed case where modifying internals of a compound shader node would cause instability.

• Disabled layered materials for lights, Background, and Atmosphere.

• Material palette Advanced tab: Fixed case where popup dials would snap to 0 when using commas for display of float decimals.

Cloth Room

• Restored ability to exclude body parts of Unimesh skinned figures from simulation.

Preview Rendering

• Corrected SreeD Preview of Ambient_Color.

Final Rendering

• SuperFly: Improved handling of degenerate meshes.

• FireFly: Fixed case where a roughness value of 0 in ks_microfacet would cause artifacts.

• FireFly: Fixed case where certain irradiance cache computations would cause artifacts.

• FireFly: Fixed case where certain node combinations would cause render artifacts, such as failure to compute subsurface scattering in random spots.

Figure Creation

• Morphing tool: Improved morph creation object picking

• Adaptive Rigging: Now transforming control props when parent center is transformed.

• Fixed a problem with Symmetry operations when figure had ‘lIndex3’ and ‘rIndex3’ body parts.

• Parameter context menu: Split Morph now handles subdivision level morph targets correctly.

• Falloff graph editing for Zone props is now fully undoable.

• Subdivision level morph targets are now transferred in Setup and Fitting rooms (Poser Pro only).

• Improved automatic selection of recursively dependent morphs in Figure > Copy Morphs From… dialog (Poser Pro only).

• Copy Morphs From… will now try to preserve the valueOperation type (Poser Pro only).

• Copy Morphs From… will no longer create BODY level FBM parameters for morph targets which are JCM only (Poser Pro only).

• Custom scene saving: Added option to File > Export > Morph Injection to create an export specifically for conforming figures such as clothing (Poser Pro only).

• Custom scene saving: Now storing computation order in binary morph injection files (Poser Pro only).


• Animated Origins: Added animatable end points.

• Now able to double-click on Animation palette channels to open new Graph palettes.

• Graph palette now has “Selection Sync” option that keeps a graph in sync when selecting channels.

• Graphs are no longer locked to a single actor, actor can change via Selection Sync.

• Graph palettes are now saved with scene documents and optionally with library items (like Custom Parameter palettes).

• Improved parameter parenting/naming for animated inputs when loading animated materials.

• Fixed case where adding an animated material collection to the library omitted certain parameters, causing instability upon applying.

• No longer adding superfluous light parameter keyframes to scene upon loading when current frame was saved at value other than 0.

• Fixed a problem where light Intensity value change was getting reverted after a render.


• Now updating material name display when making selection via SelectMaterial() or SelectMaterialLayer().

• Now updating list of exposed outputs and inputs when node inside compound node is deleted via ShaderNodeCompoundData.DeleteNode().

• Fixed case where calling MovieMaker.MakeMovie() would cause freeze (Windows only).

• Now returning created actor for Scene methods CreateLight(), CreateMagnet(), CreateWave(), CreateGrouping().

• Python Imaging Library: Re-enabled JPEG decoder (OS X only).

• PrintInfo > ListFiles now lists all textures used in shader nodes.

Queue Manager (Poser Pro only)

• Enabled SuperFly support.


• Added “The Pad 2016′.

• Added “SuperFly Tileable” to Materials library category.

• Added template material to assist with setting up PBR MetalRough physically based shaders from Substance to SuperFly Tileable > Guide > PBR Texture Guide.


• Project Guide tutorials updated.

• PoserPython Methods Manual updated.


• Now correcting permissions of global configuration directory during updater installation (Windows only).

• Download Manager: Improved robustness of secure connections. This may cause alerts from anti-malware software if such software attempts to intercept SSL/TLS communication.

• Download Manager: Now calculating download speed more accurately.

• Download Manager: Now attempting to resume if connection stalls or fails during download.

• Download Manager: Now pausing all downloads on system sleep (Windows only).

SR2 Enhancements and Fixes, by Category


• Paul and Pauline OBJs are now included for Walk Designer.

• Added Talk Designer visemes for Paul.

• Corrected normal calculation to address shading artifact on Pauline’s and Paul’s back.

• Direct Manipulation Tool: Enabled translate and rotate for Body actor.

• Fixed case where injecting mismatched targetParm types would cause instability.

• Hidden preference ALWAYS_WRITE_FULL_PATHS now forces absolute paths in documents

Content Library

• Library drag & drop: Added info bar to indicate drop targets.

• Enabled drag and drop from search results list.

• Added native drag & drop to enable drop on 3rd party applications (Windows only).

• Enabled preferences slider value display.

• Fixed case where thumbnails were not refreshing properly when replacing an old thumbnail with a new version.

• Library refresh now indexes directories that are updated externally.

• Adding an item to the library now indexes the directory in which the item has been added.

• Adding a runtime triggers top-level indexing so that its items show up in search.

• Enabled prioritized indexing. Now prioritizing indexing of Runtimes which have been indexed the longest time ago (or never).

• Fixed case where Library layout would change after adding new folder.

• Fixed case where selecting subset while adding props to Library would cause instability.

• Improved search results: Now showing found folders.

• Reintroduced “Locate” context menu functionality for search results.

• Search queries can now contain single or double quoted phrases as well as – or ~ for negation.

• Fixed a problem where search results panel wasn’t populating fully. This would cause only the top 20 results to show until forcing a resize.

• Fixed case where thumbnails for unselected items were not being shown in Item List view.

• Fixed case where saving figure with strand-based hair would cause instability.

• Re-enabled partner content search (OS X only).

Material Room

• Now drawing dotted wires for connections between lighting nodes and non-closure accepting inputs.

• Fixed a problem where animated status of shader node inputs were lost when switching rooms.

Preview Rendering

• Improved drawing performance of subdivided objects.

• Improved OpenGL preview of PhysicalSurface node.

• Improved Raytrace Preview robustness.

Final Rendering

• SuperFly: Non-branched path tracing now renders with correct alpha channel

• SuperFly: Disabling camera visibility for an object now also makes it invisible when seen through transparent surfaces.

• SuperFly: Now ignoring degenerate triangles in tangent space normal map rendering to prevent freeze.

• SuperFly: Increased robustness when rendering the Edge Blend node.

• FireFly: Now correctly dealing with transparency when there are two PoserSurface nodes in a tree where the inactive one is opaque.

• FireFly: Anisotropic node now a closer match to Poser 10/Pro 2014.

Figure Creation

• Fitting room: Fixed case where adjusting vertex weights during fitting would cause instability (Poser Pro only).

• Rig Symmetry: Enabled transfer of Force Limits setting.

• Pose Symmetry: Fixed case where Pose Symmetry > Left to Right did not work when IK was off.

• Copy Morphs From: Fixed case where transferring subdivision-level morphs would cause instability (Poser Pro only).

• Fixed case where scuplting subdivision-level morphs would cause mesh corruption (Poser Pro only).


• GoZ: Fixed configuration path folder permissions (Poser Pro only).


• Added the following methods to ShaderNodeCompundData type: CreateNode(), DeleteNode(), AttachTreeNodes(), DetachTreeNode().

• Added isControlProp() method to check if a prop is a control prop.

• Fixed error in Documentation.py.

• Added material.DeleteLayer().

• OBJ import: Added option kImOptCodeSCALEABSOLUTE. If the kImOptCodeSCALEABSOLUTE option is non-zero, the percentage will be used as an absolute scale, rather than % of Poser figure size.

Previous SR1 Enhancements and Fixes, by Category


• Poser now launches on Windows 8. This OS version remains unsupported. Please update to Windows 8.1.

• Library and Log palette toggle icons are now easier to click.

• Enabled Facebook upload for rendered images (Windows only).

• Fixed case where closing document while viewing it with a non-default camera would cause instability.

• Fixed case where deleting a non-default camera would cause instability.

• Added a dependency between Center of Mass actor and figure. Center of Mass prop can no longer be deleted, preventing instability.

• Now automatically enabling Body actor when loading figure with skinning method set to Poser Unimesh.

• Updated Wardrobe Wizard.

Content Library

• Item List panel: Enabled Drag and Drop.

• Item List panel: Sped up library item loading from highly populated folders.

• Now properly omitting folder thumbnail display when no thumbnail is available (Internet Explorer 9 only).

• Better messaging for empty search results when indexing.

• Added support for conforming hair with CR2/CRZ file extensions in Hair category.

• Now preserving divider position between Tree and Item List view panels more reliably.

• Refresh item icon now rotates while refresh is in progress.

• Improved Add to Favorites dialog layout.

Material Room

• Fixed a problem with scene preview showing incorrectly after a Copy and Paste in Advanced view.

• Copy and Paste now honors the selected render engine when pasting selections including root nodes.

• Fixed problems where the FireFly root or SuperFly root was not 0th in the Node list.

• Compound nodes: Improved internal wiring robustness.

• Enabled use of more than one Cycles ImageTexture node at one time.

Preview Rendering

• Fixed excessive transparency when layered materials are used.

Final Rendering

• Saving and loading a turned off light now preserves Cast Shadow flag.

• SuperFly: Improved handling of dark highlights on PoserSurface and PhysicalSurface in branched path tracing.

• SuperFly: Now verifying that light shaders are up to date when rendering.

• SuperFly: Now interpreting material node vector inputs as linear.

• SuperFly: Improved handling of transparency in path tracing on PoserSurface and PhysicalSurface.

Figure Creation

• Enabled magnet zone weight painting on Poser Unimesh skinned figures.

• Fixed case where deleting a Full Body Morph while Dependency Editor was enabled would cause instability.


• OBJ Export: Corrected “As Morph Target” export path. Now properly using the untransformed vertices combined with active morph and magnet deforms to allow for eventual re-import as morph target in local space.

• GoZ: Fixed case where “.” in the object name would cause instability (Poser Pro only).

• Fixed case where loading an MP3 misrepresenting its sample count would cause instability (OS X only).

Known Issues

• Queue Manager: Progress indication currently non-functional when rendering with SuperFly.

• Queue Manager: There may be subtle differences in highlights between in-app and queued renders when rendering with SuperFly.

• GoZ: Temporarily disabled the “Apply before joint rotation” option that appears upon returning a posed figure from ZBrush (Poser Pro only).


Poser, Poser Pro, the Poser logo, and the Smith Micro Logo are trademarks and or registered trademarks of Smith Micro Software, Inc. Poser copyright © 1991-2016 All Rights Reserved. All other product names are trademarks or registered trademarks of their respective holders.

Related posts